A system-neutral catalog of mission archetypes for tabletop wargames

83 archetypes found

No archetypes match your filters.

Breakthrough

Break Out

Start surrounded and fight to escape the encirclement.

High Contact Rules Medium Asymmetric Mid Tempo
1v1 ⇋
Breakthrough

Breakthrough

Push units through enemy lines to the other side.

High Contact Rules Light Asymmetric Fast Tempo
1v1 ⇋
Breakthrough

Checkpoint Race

Reach checkpoints in order before your opponent.

Medium Contact Rules Light Medium Snowball Fast Tempo
1v1
Breakthrough

Courier Run

Carry a message or item to a destination across enemy territory.

Medium Contact Rules Light Asymmetric Fast Tempo
1v1 ⇋
Breakthrough

Extraction Under Fire

Your forces start deep in enemy territory and must reach an extraction point.

High Contact Rules Medium Asymmetric Mid Tempo
1v1 ⇋
Breakthrough

Infiltrate and Exfiltrate

Reach a deep objective, interact with it, and escape.

Medium Contact Rules Medium Asymmetric Slow Tempo
1v1 ⇋
Breakthrough

Payload Race

Push or drag a payload to the destination faster than the opponent.

High Contact Rules Medium Medium Snowball Mid Tempo
1v1
Control

Area Denial

Score by keeping enemies out of your zones.

Medium Contact Rules Light Low Snowball Mid Tempo
1v1
Control

Boss Shared Threat

Players fight each other and a shared boss enemy for points.

High Contact Rules Heavy Medium Snowball Mid Tempo Multiplayer PvE Elements
Free-for-All
Control

Capture and Hold

Objectives must be interacted with to flip ownership.

High Contact Rules Medium Low Snowball Mid Tempo
1v1
Control

Control the High Ground

Designated terrain features are scoring zones.

High Contact Rules Light Low Snowball Mid Tempo
1v1
Control

Control the Majority

Compete for ownership of multiple markers or zones.

High Contact Rules Light Low Snowball Mid Tempo
1v1
Control

Frontline Push

A control boundary shifts based on force presence.

High Contact Rules Medium Medium Snowball Mid Tempo
1v1
Control

Hold the Line

A defender must keep the enemy out of a line or zone.

High Contact Rules Light Asymmetric Mid Tempo
1v1 ⇋
Control

King of the Hill

Fight over a single central zone.

High Contact Rules Light Low Snowball Fast Tempo
1v1
Control

Kingmaker Control

A rotating high-value objective forces conflict among multiple players.

High Contact Rules Medium Medium Snowball Mid Tempo Multiplayer
Free-for-All
Control

Network Control

Objectives form a graph where connectivity matters.

Medium Contact Rules Heavy Medium Snowball Slow Tempo
1v1
Control

Quadrant Control

The battlefield is divided into sectors to control.

Medium Contact Rules Light Low Snowball Mid Tempo
1v1
Control

Relay or Comms Control

Scoring is gated behind keeping a relay model or token active.

Medium Contact Rules Medium Low Snowball Mid Tempo
1v1
Control

Rolling Objectives

Objectives shift location or value each round, forcing constant adaptation.

Medium Contact Rules Medium Low Snowball Mid Tempo
1v1
Control

Supply Chain

Maintain a connected chain of positions from your base to forward objectives.

Medium Contact Rules Medium Medium Snowball Slow Tempo
1v1
Control

Territory Claim

Plant flags or establish outposts to claim ground.

Medium Contact Rules Medium Medium Snowball Slow Tempo
1v1
Defense

Breach the Wall

Create an opening in the enemy defenses and hold the breach.

High Contact Rules Medium Asymmetric Slow Tempo
1v1 ⇋
Defense

Defend the Generator

Protect a key asset from enemy destruction.

High Contact Rules Light Asymmetric Mid Tempo
1v1 ⇋
Defense

Escalation Defense

Survive increasingly powerful waves of enemy attackers.

High Contact Rules Medium Asymmetric Slow Tempo Timed
1v1 ⇋
Defense

Evacuation Defense

Evacuate civilians to safety while fighting off attackers.

High Contact Rules Medium Asymmetric Mid Tempo
1v1 ⇋
Defense

Hold Until Relief

Survive until a relief force or trigger event arrives.

High Contact Rules Medium Asymmetric Timed Mid Tempo
1v1 ⇋
Defense

Last Stand

Hold a zone against mounting pressure until time runs out.

High Contact Rules Light Asymmetric Mid Tempo
1v1 ⇋
Defense

Storm the Strongpoint

Take a heavily fortified position by force.

High Contact Rules Medium Asymmetric Slow Tempo
1v1 ⇋
Elimination

Annihilation

Remove the enemy entirely from the battlefield.

High Contact Rules Light High Snowball Fast Tempo
1v1
Elimination

Assassination

One key model is the target; remove the enemy VIP to win.

High Contact Rules Light Medium Snowball Fast Tempo
1v1
Elimination

Bounty Hunt

Kill targets that meet specific criteria for bounty points.

High Contact Rules Medium Low Snowball Mid Tempo
1v1
Elimination

Break Their Will

Force the enemy to fail a breaking or morale condition.

High Contact Rules Medium Medium Snowball Mid Tempo
1v1
Elimination

Cull the Herd

First to reach a casualty threshold wins.

High Contact Rules Light Medium Snowball Fast Tempo
1v1
Elimination

Duel of Champions

Designated champions must fight each other.

High Contact Rules Light Low Snowball Fast Tempo
1v1
Elimination

Hunt the Monster

Locate and defeat a roaming boss creature for trophies.

High Contact Rules Heavy Medium Snowball Mid Tempo PvE Elements
1v1
Elimination

Kill Points

Destroy expensive targets for larger scoring rewards.

High Contact Rules Light Medium Snowball Fast Tempo
1v1
Elimination

Marked for Death

A chosen target becomes worth extra points when eliminated.

High Contact Rules Medium Low Snowball Mid Tempo
1v1
Elimination

Predator and Prey

One side hunts while the other survives or escapes.

High Contact Rules Light Asymmetric Mid Tempo
1v1 ⇋
Elimination

Track and Capture

Bring down a target without killing it, then extract.

High Contact Rules Heavy Asymmetric Mid Tempo
1v1 ⇋
Elimination

VIP Bodyguard

Keep your VIP alive and extract them safely.

High Contact Rules Light Asymmetric Mid Tempo
1v1 ⇋
Escort

Convoy Push

Move a vehicle or cart along a route to its destination.

High Contact Rules Medium Asymmetric Slow Tempo
1v1 ⇋
Escort

Hostage Rescue

Locate hostages held by the enemy and extract them by force.

High Contact Rules Medium Asymmetric Mid Tempo
1v1 ⇋
Escort

Medical Evac

Retrieve wounded and extract them from the battlefield.

Medium Contact Rules Medium Asymmetric Mid Tempo
1v1 ⇋
Escort

Pilgrimage

Escort a noncombatant through sacred or unsafe waypoints.

Medium Contact Rules Medium Asymmetric Slow Tempo
1v1 ⇋
Escort

Prisoner Transfer

Escort a captive safely to a delivery point.

High Contact Rules Medium Asymmetric Mid Tempo
1v1 ⇋
Escort

VIP Escort

Move a vulnerable VIP to safety across the battlefield.

High Contact Rules Medium Asymmetric Mid Tempo
1v1 ⇋
Influence

Bribe the Neutrals

Recruit neutral groups to your side using resources.

Low Contact Rules Heavy Medium Snowball Slow Tempo
1v1
Influence

Hearts and Minds

Win over civilians while avoiding collateral damage.

Medium Contact Rules Heavy Low Snowball Slow Tempo
1v1
Influence

Hostage Negotiation

Secure hostages while preventing harm to them.

Medium Contact Rules Heavy Asymmetric Slow Tempo
1v1 ⇋
Influence

Riot Control

Manage a volatile crowd to keep unrest under control.

Medium Contact Rules Heavy Asymmetric Mid Tempo
1v1 ⇋
Loot

Capture the Flag

Steal the enemy flag and return it to your base.

High Contact Rules Medium Low Snowball Fast Tempo
1v1
Loot

Data Theft / Download

Interact at terminals to gain intel then extract.

Medium Contact Rules Medium Low Snowball Mid Tempo
1v1
Loot

Evidence Collection

Gather proof from multiple sites to complete a set.

Medium Contact Rules Medium Low Snowball Mid Tempo
1v1
Loot

Free-for-All Scavenge

Multiple players compete to grab the most loot from a shared battlefield.

High Contact Rules Medium Medium Snowball Fast Tempo Multiplayer
Free-for-All
Loot

Key and Lock Heist

Acquire keys to open vaults and extract their contents.

Medium Contact Rules Heavy Low Snowball Slow Tempo
1v1
Loot

Raid the Cache

Loot an enemy store and escape with the goods.

High Contact Rules Medium Asymmetric Fast Tempo
1v1 ⇋
Loot

Relic Tug-of-War

A single object fought over by both sides.

High Contact Rules Medium Low Snowball Mid Tempo
1v1
Loot

Smuggling Run

Get contraband across the board to a drop zone.

Medium Contact Rules Medium Asymmetric Mid Tempo
1v1 ⇋
Loot

Treasure Grab

Pick up tokens and carry them to extraction.

Medium Contact Rules Medium Low Snowball Mid Tempo
1v1
Progress

Assemble the Device

Gather scattered parts and assemble them at a site.

Medium Contact Rules Heavy Low Snowball Slow Tempo
1v1
Progress

Code Break

Collect code fragments and use them on a vault or terminal.

Medium Contact Rules Heavy Low Snowball Mid Tempo
1v1
Progress

Key Sequence

Activate objectives in a required hidden order.

Medium Contact Rules Heavy Low Snowball Slow Tempo
1v1
Progress

Multi-Switch Door

Hold multiple switches simultaneously to open a door and claim the objective beyond.

Medium Contact Rules Medium Low Snowball Mid Tempo
1v1
Progress

Purge the Corruption

Cleanse tainted nodes across the battlefield.

Medium Contact Rules Medium Low Snowball Mid Tempo
1v1
Progress

Repair the Antenna

Fix a critical asset under fire using a progress clock.

High Contact Rules Medium Asymmetric Mid Tempo
1v1 ⇋
Progress

Ritual Channeling

Stand in a zone and accumulate progress toward a goal.

Medium Contact Rules Medium Low Snowball Slow Tempo
1v1
Recon

Mapping Run

Visit battlefield sectors and record them for intel.

Low Contact Rules Light Low Snowball Mid Tempo
1v1
Recon

Mark for Strike

Mark enemy positions or locations for off-board strikes.

Medium Contact Rules Medium Low Snowball Mid Tempo
1v1
Recon

Observation Without Engagement

Observe objectives without being detected.

Low Contact Rules Medium Asymmetric Slow Tempo
1v1 ⇋
Recon

Scan the Beacons

Interact with beacons to collect intel data.

Medium Contact Rules Medium Low Snowball Mid Tempo
1v1
Recon

Signal Triangulation

Control multiple signal relays simultaneously to triangulate.

Medium Contact Rules Medium Low Snowball Mid Tempo
1v1
Sabotage

Area Denial by Contamination

Render areas of the battlefield uninhabitable through hazards.

Low Contact Rules Medium Asymmetric Slow Tempo
1v1 ⇋
Sabotage

Arson / Burn the Supplies

Set enemy supply caches on fire.

Medium Contact Rules Medium Asymmetric Mid Tempo
1v1 ⇋
Sabotage

Cut the Cables

Destroy communication links to isolate the enemy.

Medium Contact Rules Medium Asymmetric Mid Tempo
1v1 ⇋
Sabotage

Demolition

Destroy enemy structures through direct attacks.

High Contact Rules Light Medium Snowball Fast Tempo
1v1
Sabotage

Disable the Shield / Power Grid

Disable nodes in a defensive network to bring it down.

Medium Contact Rules Medium Asymmetric Mid Tempo
1v1 ⇋
Sabotage

Plant the Charges

Plant explosives on key targets and detonate them.

Medium Contact Rules Medium Asymmetric Mid Tempo
1v1 ⇋
Sabotage

Poison the Well

Contaminate key areas or objects and keep them active.

Low Contact Rules Medium Asymmetric Slow Tempo
1v1 ⇋
Sabotage

Time Bomb Defusal

Locate and defuse planted bombs before they detonate.

Medium Contact Rules Medium Asymmetric Fast Tempo Timed
1v1 ⇋
Stealth

Alarm Level Heist

Complete objectives while keeping alarm level low.

Low Contact Rules Heavy Asymmetric Slow Tempo
1v1 ⇋
Stealth

Hidden Movement Hunt

One side is concealed; the other searches. The quarry escapes or the hunter finds them.

Low Contact Rules Heavy Asymmetric Slow Tempo
1v1 ⇋
Stealth

Infiltration with Disguises

Appear nonthreatening until revealed, then complete your objective.

Low Contact Rules Heavy Asymmetric Mid Tempo
1v1 ⇋